ESCAPE

Interactive Installation | Interaction and Experience Design

 Collaboration Work      October 2019

"Trade a marble for a candy"

INTRO

The goal of this design is to design a installation for halloween. 

Our ideas were started from finding the origins of the Halloween. One thing that really inspired us a lot is "On Halloween, the souls of the died persons will finding there way home." We want to tell a story of Nemo about how he goes back home and finally get the candies from his home.

Tool:
#3D Modelling @Rhino
#Handcrafting @Laser Cutting
#Physical Computing @Arduino

Collaboration Work:

Cooperated with Zhoujian Sheng. Both of us takes  charge of the design, fabrication and development.

PROCESS

  1. Brainstorming+ Research: Doing researches about Halloween (origins, activities...) and collecting ideas about design.

  2. Concept design: Sketching ideas and the form of design.

  3. Development & Design: Creating 3D assets for our design.

  4. Fabrication: Making models and connecting to the Arduino.

  5. Testing: Testing the combination of the composition. Inviting students, professors and our friends to test our design and collect their feedback. 

  6. Final Show 

IDEA

DESIGN

It is consist of two parts:

 

Top = Bring ghost to home = Maze

Bottom = Arrive the destination = Get the home candies

FABRICATION + ARDUINO

FINAL SHOW

TAKE A LOOK AT....

CONTACT...

EMAIL:sylviazhang.ty@gmail.com

ADDRESS: Nanjing/Shanghai/Beijing,China

                   New York, The United States

Design and implemented by Sylvia Zhang in July 2019. Last updated Jan 2020.