Candice GO GO GO I
Individual Works 2017
Game Design ｜Game Programming
#game maker studio
HOW TO PLAY
UP/LEFT/DOWN/RIGHT —— WASD
LEFT CLICK —— SHOOT
If the player reaches all the spots on the map, then she/he wins the game.
Fall into the water.
Hit the enemy.
Solid objects that the main character cannot move through, and semi-solid objects that the character can only move partially through.
There is an enemy character that moves randomly across the map.
The game has a tile-based pixel.
The main character of the game has at least an animated left, right, up, down state, and an idle state.
Each enemy has 3 health (you should shoot 3 times to destroy it). The enemies will still showing up after they all being killed.
Houses or trees become transparent when the player is behind them.
The game has background music, as well as audio effects for footsteps, getting to a goal, and getting hit by an enemy.
The game has 3 different levels. You can go the next level when you finished current level.
There is a camera that follows the player around and there is more to the level that what is visible on-screen.